A remix-based design project that transforms a fixed-angle phone stand into a gear-driven, adjustable tool for everyday desk use.
I chose my phone, an object I use daily for studying, watching videos, and participating in video calls. A repeated annoyance I experience is that most phone stands are fixed-angle. This forces me to constantly reposition the stand or stack objects underneath it in order to change the viewing angle.
The object provides a stable, adjustable phone stand that allows the viewing angle to be changed without removing the phone. This adjustment is achieved using a mechanical cogwheel system.
The stand is designed to sit permanently on a desk and enables quick, one-handed angle adjustments during everyday activities such as studying, watching videos, or video calls.
This design uses the Attribute Dependency pattern. The phone’s viewing angle is directly dependent on the rotation of the cogwheel mechanism, creating a clear relationship between user input and functional outcome.
The design remixes two public STL models:
Both models were imported into Tinkercad as locked mesh files.
I aligned, scaled, and merged the imported STL files in Tinkercad, using boolean operations to integrate the cogwheel mechanism into the phone stand structure.
Yes, some STL files were overly complex. I used MeshLab to decimate the mesh, reducing the polygon count to improve performance and make the models easier to edit.
The design prints reliably in PLA because overhangs are minimal, the gear teeth are self-supporting, and mechanical stress is distributed across curved surfaces.
OnShape allowed me to use parametric modeling, precisely control dimensions and clearances, and improve both mechanical fit and overall aesthetics.
Parametric modeling made it possible to adjust dimensions without breaking the design, enabling faster iteration and more accurate refinement.
Yes. The final design enables quick, stable, adjustable phone positioning and removes the need for constant manual repositioning.
Tinkercad
OnShape
This project demonstrated how mechanical systems such as gears can meaningfully improve everyday objects. Learning the full workflow—from sketching and STL remixing to mesh decimation, parametric CAD, slicing, and printing—gave me confidence in transforming public designs into functional, user-centered products.
Future improvements:
Object: Phone stand
Main upgrade: Gear-based adjustment
SIT Pattern: Attribute Dependency
Tools: Tinkercad, MeshLab, OnShape
Material: PLA
Supports: None
• Remixing locked STL files is possible, but mesh complexity matters
• Decimation makes editing faster without destroying the shape
• Parametric CAD makes iteration cleaner and more precise
This was a real example of turning a daily annoyance into a practical upgrade — and using engineering design tools to make the improvement repeatable and printable.